Data pack 6

Address(*) sizeData
48000 -> 481C8 (*)1C9Loser disappearance cloud sprite
481C9 -> 48F69 (*)DA1Mario Circuit road gfx (4bpp rev)
48F6A -> 49C18 (*)CAFBowser Castle road gfx (4bpp rev)
49801 -> 49C18 (*)419Title music-
49C19 -> 49E71 (*)259Dust cloud sprite
49E72 -> 49E8F-Unused space-
49E90 -> 49F77-Demo recorded input Toad-
49F78 -> 49FFF-Demo recorded input Princess-
4A000 -> 4C7FF-Luigi driver sprite + Nintendo startup logo
4C800 -> 4CC39 (*)43AKoopa Beach music-
4CC3A -> 4CFAE (*)375Bowser Castle music-
4CFAF -> 4D4D5 (*)527Choco Island music-
4D4D6 -> 4D4FF-Unused space-
4D500 -> 4D5B6-Unknown data (!)-
4D5B7 -> 4D5C6-Koopa Beach tide animation - Color set to use for each frame
(1 byte per frame, 16 frames; each byte is an index to the table at 4D5C7, e.g. 00=color set 1, 05=color set 2, 0A=color set 3, etc.)
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4D5C7 -> 4D5F8-Koopa Beach tide animation - Color sets for unique frames of the tide animation
(5 bytes per color set, 10 sets; each byte is an index to the table at 4D5F9, e.g. 00 is the dark blue water color, 08 is the lighter sand color)
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4D5F9 -> 4D608-Colors used in the Koopa Beach tide animation-
4D609 -> 4DACE-Unknown data (!)-
4DACF -> 4DB92-Object zone data (10 bytes per track, 1-5: front-view zones, 6-10: rear-view zones)
Track order: 1, 5, 10, 15, 6, 12, ?, 4, 9, 14, 20, 2, 8, 16, 13, 19, ?, 17, ?, 11
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4DB93 -> 4DBBA-Index table to object zone data (2 bytes per track, absolute address: 4 + byte 2 + byte 1)-
4DBBB -> 4DD1C-Unknown data (!)-
4DD1D -> 4DEFD-Ghost Valley Pillar coordinates-
4DEFE -> 4F23C-Unknown data (!)-
4F23D -> 4F2AC-Track overlay pattern addresses (56 patterns, 2 bytes each, address prefixed with 4)-
4F2AD -> 4F383-Track overlay patterns (referenced by addresses above)-
4F384 -> 4F38B-Track overlay sizes (4 sizes, 2 bytes each)-
4F38C -> 4F423-Unknown data (!)-
4F424 -> ?????-Player and cup selection screen data (!)-
50000 -> 50C44 (*)C45Donut Plains road gfx (4bpp rev)
50C45 -> 51635 (**)9F1Mario Circuit 2 track layout-
51636 -> 51FC2 (*)98DKoopa Beach road gfx (4bpp rev)
51FC3 -> 51FFF-Unused space-