Data pack 4

Address(*) sizeData
28000 -> 2801B-Unknown data (!)-
2801C -> 280B7-Instrument table loaded to audio RAM, 5 bytes each-
280B8 -> 281D8-Toad's music-
281D9 -> 28???-Final lap music-
28398 -> 284C2-Time Trial finish music-
284C3 -> 285BA-Bowser's music-
285BB -> 2872B-Koopa's Troopa music-
286AD -> 28786-Lost music-
28787 -> 287B9-3-2-1 Count down music (TT)-
287BA -> 289CD-3-2-1 Countdown with revving engines music (GP)-
289C4 -> 28B33-Princess' music-
28B34 -> 28C71 -Win (and Item selection?)-
28C72 -> 28D75 -Luigi's music-
28D76 -> 28E6D -Mario's music-
28E6E -> 28F38 -Game over music-
28F39 -> 2???? -Start music-
28FFD -> 2????-N-SPC code-
298BC -> 29A4A -Star music-
29A4B -> 29BD3 -Donkey Kong Jr.'s music-
29BD4 -> 29D12 -Yoshi's music-
29D13 -> 2C44B-Unknown data (!)-
2C44C -> 2FFFF-Sound sample pack 1-
30000 -> 30B9C (*)B9DDriver face and little position number sprites
30B9D -> 3103B (*)49FDonut Plains music-
3103C -> 31F7E (**)F43Vanilla Lake 1 track layout-
31F7F -> 31FFF (*)80Credits color palette-