Address | (*) size | Data | |
---|---|---|---|
38000 -> 3D442 | - | Sound sample pack 2 | - |
3D551 -> 3EAD0 (**) | 1580 | Koopa Beach 2 track layout | - |
3EAD1 -> 3EFFE (**) | 52E | Rainbow Road track layout | - |
3EFFF | - | Unused space | - |
3F000 -> 3F001 | - | GV title animation pointer | - |
3F002 -> 3F003 | - | MC title animation pointer | - |
3F004 -> 3F005 | - | DP title animation pointer | - |
3F006 -> 3F007 | - | CI title animation pointer | - |
3F008 -> 3F009 | - | VL title animation pointer | - |
3F00A -> 3F00B | - | KB title animation pointer | - |
3F00C -> 3F00D | - | BC title animation pointer | - |
3F00E -> 3F00F | - | RR title animation pointer | - |
3F010 -> 3F015 | - | No animation routine | - |
3F016 -> 3F022 | - | Tile oscillation routine | - |
3F023 -> 3F029 | - | Tile scroll routine | - |
3F030 -> 3F03C | - | Tile oscillation routine | - |
3F03D -> 3F049 | - | Tile #73 scroll routine | - |
3F04A -> 3F056 | - | Tile cycle (Tiles #0,#1,#2) & (Tiles #3,#4,#5) routine | - |
3F057 -> 3F05C | - | Ghost Valley background tile cycle routine | - |
3F058 -> 3F05C | - | Address to the Ghost Valley background tileset, for the animated ghosts (3F058 = byte 1, 3F05B = byte 3, 3F05C = byte 2) | - |
3F05D -> 3FFBF | - | Credits screen data (!) | - |
40000 -> 40593 (*) | 594 | Common road gfx (4bpp rev) (tiles that are shared across all themes: option blocks, speed boost arrows, border blocks, jump things, oil pool and coin) | |
40594 -> 4117E (*) | BEB | Item sprites | |
4117F -> 41EBA | - | Track color palettes | - |
41EBB -> 41FCE (*) | 114 | Rainbow Road road gfx (4bpp rev) | |
41FCF -> 41FFF | - | Unused space | - |